//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
// Copyright (C) 2022 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

// Model: M40A5
// Model Creator: 
// Created on: 29.03.2022 - 16:08:07
// Last changed on: 29.03.2022 - 16:08:07

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelM40A5 extends ModelGun //Same as Filename
{
    int textureX = 2048;
    int textureY = 2048;

    public ModelM40A5() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[198];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Import
        gunModel[1] = new ModelRendererTurbo(this, 513, 1, textureX, textureY); // Import Import
        gunModel[2] = new ModelRendererTurbo(this, 585, 1, textureX, textureY); // Import Import
        gunModel[3] = new ModelRendererTurbo(this, 673, 1, textureX, textureY); // Import Import
        gunModel[4] = new ModelRendererTurbo(this, 841, 1, textureX, textureY); // Import Import
        gunModel[5] = new ModelRendererTurbo(this, 953, 1, textureX, textureY); // Import Import
        gunModel[6] = new ModelRendererTurbo(this, 1049, 1, textureX, textureY); // Import Import
        gunModel[7] = new ModelRendererTurbo(this, 1145, 1, textureX, textureY); // Import Import
        gunModel[8] = new ModelRendererTurbo(this, 1225, 1, textureX, textureY); // Import Import
        gunModel[9] = new ModelRendererTurbo(this, 1305, 1, textureX, textureY); // Import Import
        gunModel[10] = new ModelRendererTurbo(this, 1385, 1, textureX, textureY); // Import Import
        gunModel[11] = new ModelRendererTurbo(this, 1465, 1, textureX, textureY); // Import Import
        gunModel[12] = new ModelRendererTurbo(this, 1545, 1, textureX, textureY); // Import Import
        gunModel[13] = new ModelRendererTurbo(this, 1625, 1, textureX, textureY); // Import Import
        gunModel[14] = new ModelRendererTurbo(this, 1721, 1, textureX, textureY); // Import Import
        gunModel[15] = new ModelRendererTurbo(this, 1817, 1, textureX, textureY); // Import Import
        gunModel[16] = new ModelRendererTurbo(this, 1913, 1, textureX, textureY); // Import Import
        gunModel[17] = new ModelRendererTurbo(this, 473, 41, textureX, textureY); // Import Import
        gunModel[18] = new ModelRendererTurbo(this, 1969, 9, textureX, textureY); // Import Import
        gunModel[19] = new ModelRendererTurbo(this, 569, 41, textureX, textureY); // Import Import
        gunModel[20] = new ModelRendererTurbo(this, 1105, 41, textureX, textureY); // Import Import
        gunModel[21] = new ModelRendererTurbo(this, 1201, 49, textureX, textureY); // Import Import
        gunModel[22] = new ModelRendererTurbo(this, 617, 49, textureX, textureY); // Import Import
        gunModel[23] = new ModelRendererTurbo(this, 1681, 49, textureX, textureY); // Import Import
        gunModel[24] = new ModelRendererTurbo(this, 1777, 49, textureX, textureY); // Import Import
        gunModel[25] = new ModelRendererTurbo(this, 1873, 49, textureX, textureY); // Import Import
        gunModel[26] = new ModelRendererTurbo(this, 913, 57, textureX, textureY); // Import Import
        gunModel[27] = new ModelRendererTurbo(this, 1009, 57, textureX, textureY); // Import Import
        gunModel[28] = new ModelRendererTurbo(this, 1593, 57, textureX, textureY); // Import Import
        gunModel[29] = new ModelRendererTurbo(this, 1929, 57, textureX, textureY); // Import Import
        gunModel[30] = new ModelRendererTurbo(this, 1, 121, textureX, textureY); // Import Import
        gunModel[31] = new ModelRendererTurbo(this, 1033, 129, textureX, textureY); // Import Import
        gunModel[32] = new ModelRendererTurbo(this, 1, 177, textureX, textureY); // Import Import
        gunModel[33] = new ModelRendererTurbo(this, 1041, 185, textureX, textureY); // Import Import
        gunModel[34] = new ModelRendererTurbo(this, 1, 209, textureX, textureY); // Import Import
        gunModel[35] = new ModelRendererTurbo(this, 633, 1, textureX, textureY); // Import Import
        gunModel[36] = new ModelRendererTurbo(this, 809, 1, textureX, textureY); // Import Import
        gunModel[37] = new ModelRendererTurbo(this, 481, 1, textureX, textureY); // Import Import
        gunModel[38] = new ModelRendererTurbo(this, 553, 1, textureX, textureY); // Import Import
        gunModel[39] = new ModelRendererTurbo(this, 913, 1, textureX, textureY); // Import Import
        gunModel[40] = new ModelRendererTurbo(this, 1, 81, textureX, textureY); // Import Import
        gunModel[41] = new ModelRendererTurbo(this, 201, 81, textureX, textureY); // Import Import
        gunModel[42] = new ModelRendererTurbo(this, 713, 81, textureX, textureY); // Import Import
        gunModel[43] = new ModelRendererTurbo(this, 1017, 1, textureX, textureY); // Import Import
        gunModel[44] = new ModelRendererTurbo(this, 1113, 1, textureX, textureY); // Import Import
        gunModel[45] = new ModelRendererTurbo(this, 1193, 1, textureX, textureY); // Import Import
        gunModel[46] = new ModelRendererTurbo(this, 1641, 97, textureX, textureY); // Import Import
        gunModel[47] = new ModelRendererTurbo(this, 1785, 97, textureX, textureY); // Import Import
        gunModel[48] = new ModelRendererTurbo(this, 1897, 137, textureX, textureY); // Import Import
        gunModel[49] = new ModelRendererTurbo(this, 377, 89, textureX, textureY); // Import Import
        gunModel[50] = new ModelRendererTurbo(this, 1625, 145, textureX, textureY); // Import Import
        gunModel[51] = new ModelRendererTurbo(this, 577, 209, textureX, textureY); // Import Import
        gunModel[52] = new ModelRendererTurbo(this, 729, 209, textureX, textureY); // Import Import
        gunModel[53] = new ModelRendererTurbo(this, 857, 209, textureX, textureY); // Import Import
        gunModel[54] = new ModelRendererTurbo(this, 481, 89, textureX, textureY); // Import Import
        gunModel[55] = new ModelRendererTurbo(this, 1897, 105, textureX, textureY); // Import Import
        gunModel[56] = new ModelRendererTurbo(this, 1041, 113, textureX, textureY); // Import Import
        gunModel[57] = new ModelRendererTurbo(this, 1777, 217, textureX, textureY); // Import Import
        gunModel[58] = new ModelRendererTurbo(this, 1905, 225, textureX, textureY); // Import Import
        gunModel[59] = new ModelRendererTurbo(this, 761, 241, textureX, textureY); // Import Import
        gunModel[60] = new ModelRendererTurbo(this, 1, 153, textureX, textureY); // Import Import
        gunModel[61] = new ModelRendererTurbo(this, 1273, 1, textureX, textureY); // Import Import
        gunModel[62] = new ModelRendererTurbo(this, 1721, 145, textureX, textureY); // Import Import
        gunModel[63] = new ModelRendererTurbo(this, 857, 241, textureX, textureY); // Import Import
        gunModel[64] = new ModelRendererTurbo(this, 1353, 1, textureX, textureY); // Import Import
        gunModel[65] = new ModelRendererTurbo(this, 137, 700, textureX, textureY); // Import Import
        gunModel[66] = new ModelRendererTurbo(this, 225, 600, textureX, textureY); // Import Import
        gunModel[67] = new ModelRendererTurbo(this, 881, 153, textureX, textureY); // Import Import
        gunModel[68] = new ModelRendererTurbo(this, 897, 249, textureX, textureY); // Import Import
        gunModel[69] = new ModelRendererTurbo(this, 1089, 249, textureX, textureY); // Import Import
        gunModel[70] = new ModelRendererTurbo(this, 1281, 249, textureX, textureY); // Import Import
        gunModel[71] = new ModelRendererTurbo(this, 1369, 249, textureX, textureY); // Import Import
        gunModel[72] = new ModelRendererTurbo(this, 1457, 249, textureX, textureY); // Import Import
        gunModel[73] = new ModelRendererTurbo(this, 1537, 249, textureX, textureY); // Import Import
        gunModel[74] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Import
        gunModel[75] = new ModelRendererTurbo(this, 585, 1, textureX, textureY); // Import Import
        gunModel[76] = new ModelRendererTurbo(this, 665, 1, textureX, textureY); // Import Import
        gunModel[77] = new ModelRendererTurbo(this, 841, 1, textureX, textureY); // Import Import
        gunModel[78] = new ModelRendererTurbo(this, 1017, 1, textureX, textureY); // Import Import
        gunModel[79] = new ModelRendererTurbo(this, 1057, 1, textureX, textureY); // Import Import
        gunModel[80] = new ModelRendererTurbo(this, 1, 257, textureX, textureY); // Import Import
        gunModel[81] = new ModelRendererTurbo(this, 89, 257, textureX, textureY); // Import Import
        gunModel[82] = new ModelRendererTurbo(this, 305, 257, textureX, textureY); // Import Import
        gunModel[83] = new ModelRendererTurbo(this, 393, 257, textureX, textureY); // Import Import
        gunModel[84] = new ModelRendererTurbo(this, 529, 41, textureX, textureY); // Import Import
        gunModel[85] = new ModelRendererTurbo(this, 1873, 257, textureX, textureY); // Import Import
        gunModel[86] = new ModelRendererTurbo(this, 1161, 41, textureX, textureY); // Import Import
        gunModel[87] = new ModelRendererTurbo(this, 1937, 265, textureX, textureY); // Import Import
        gunModel[88] = new ModelRendererTurbo(this, 737, 273, textureX, textureY); // Import Import
        gunModel[89] = new ModelRendererTurbo(this, 569, 281, textureX, textureY); // Import Import
        gunModel[90] = new ModelRendererTurbo(this, 633, 281, textureX, textureY); // Import Import
        gunModel[91] = new ModelRendererTurbo(this, 1553, 49, textureX, textureY); // Import Import
        gunModel[92] = new ModelRendererTurbo(this, 1737, 49, textureX, textureY); // Import Import
        gunModel[93] = new ModelRendererTurbo(this, 833, 281, textureX, textureY); // Import Import
        gunModel[94] = new ModelRendererTurbo(this, 1833, 49, textureX, textureY); // Import Import
        gunModel[95] = new ModelRendererTurbo(this, 969, 57, textureX, textureY); // Import Import
        gunModel[96] = new ModelRendererTurbo(this, 1257, 289, textureX, textureY); // Import Import
        gunModel[97] = new ModelRendererTurbo(this, 1977, 57, textureX, textureY); // Import Import
        gunModel[98] = new ModelRendererTurbo(this, 65, 297, textureX, textureY); // Import Import
        gunModel[99] = new ModelRendererTurbo(this, 1065, 57, textureX, textureY); // Import Import
        gunModel[100] = new ModelRendererTurbo(this, 1641, 57, textureX, textureY); // Import Import
        gunModel[101] = new ModelRendererTurbo(this, 1673, 65, textureX, textureY); // Import Import
        gunModel[102] = new ModelRendererTurbo(this, 1753, 97, textureX, textureY); // Import Import
        gunModel[103] = new ModelRendererTurbo(this, 537, 209, textureX, textureY); // Import Import
        gunModel[104] = new ModelRendererTurbo(this, 1321, 289, textureX, textureY); // Import Import
        gunModel[105] = new ModelRendererTurbo(this, 1057, 249, textureX, textureY); // Import Import
        gunModel[106] = new ModelRendererTurbo(this, 1505, 297, textureX, textureY); // Import Import
        gunModel[107] = new ModelRendererTurbo(this, 1249, 249, textureX, textureY); // Import Import
        gunModel[108] = new ModelRendererTurbo(this, 1849, 289, textureX, textureY); // Import Import
        gunModel[109] = new ModelRendererTurbo(this, 1593, 113, textureX, textureY); // Import Import
        gunModel[110] = new ModelRendererTurbo(this, 1337, 249, textureX, textureY); // Import Import
        gunModel[111] = new ModelRendererTurbo(this, 345, 297, textureX, textureY); // Import Import
        gunModel[112] = new ModelRendererTurbo(this, 1065, 297, textureX, textureY); // Import Import
        gunModel[113] = new ModelRendererTurbo(this, 913, 313, textureX, textureY); // Import Import
        gunModel[114] = new ModelRendererTurbo(this, 1889, 313, textureX, textureY); // Import Import
        gunModel[115] = new ModelRendererTurbo(this, 1, 337, textureX, textureY); // Import Import
        gunModel[116] = new ModelRendererTurbo(this, 161, 337, textureX, textureY); // Import Import
        gunModel[117] = new ModelRendererTurbo(this, 321, 337, textureX, textureY); // Import Import
        gunModel[118] = new ModelRendererTurbo(this, 609, 337, textureX, textureY); // Import Import
        gunModel[119] = new ModelRendererTurbo(this, 1049, 337, textureX, textureY); // Import Import
        gunModel[120] = new ModelRendererTurbo(this, 1209, 337, textureX, textureY); // Import Import
        gunModel[121] = new ModelRendererTurbo(this, 729, 361, textureX, textureY); // Import Import
        gunModel[122] = new ModelRendererTurbo(this, 1369, 297, textureX, textureY); // Import Import
        gunModel[123] = new ModelRendererTurbo(this, 1785, 297, textureX, textureY); // Import Import
        gunModel[124] = new ModelRendererTurbo(this, 481, 305, textureX, textureY); // Import Import
        gunModel[125] = new ModelRendererTurbo(this, 1785, 353, textureX, textureY); // Import Import
        gunModel[126] = new ModelRendererTurbo(this, 1329, 345, textureX, textureY); // Import Import
        gunModel[127] = new ModelRendererTurbo(this, 1425, 313, textureX, textureY); // Import Import
        gunModel[128] = new ModelRendererTurbo(this, 1001, 353, textureX, textureY); // Import Import
        gunModel[129] = new ModelRendererTurbo(this, 537, 369, textureX, textureY); // Import Import
        gunModel[130] = new ModelRendererTurbo(this, 161, 377, textureX, textureY); // Import Import
        gunModel[131] = new ModelRendererTurbo(this, 1089, 377, textureX, textureY); // Import Import
        gunModel[132] = new ModelRendererTurbo(this, 1185, 377, textureX, textureY); // Import Import
        gunModel[133] = new ModelRendererTurbo(this, 1249, 385, textureX, textureY); // Import Import
        gunModel[134] = new ModelRendererTurbo(this, 1313, 393, textureX, textureY); // Import Import
        gunModel[135] = new ModelRendererTurbo(this, 1409, 393, textureX, textureY); // Import Import
        gunModel[136] = new ModelRendererTurbo(this, 1969, 369, textureX, textureY); // Import Import
        gunModel[137] = new ModelRendererTurbo(this, 673, 377, textureX, textureY); // Import Import
        gunModel[138] = new ModelRendererTurbo(this, 1505, 393, textureX, textureY); // Import Import
        gunModel[139] = new ModelRendererTurbo(this, 1585, 393, textureX, textureY); // Import Import
        gunModel[140] = new ModelRendererTurbo(this, 1665, 393, textureX, textureY); // Import Import
        gunModel[141] = new ModelRendererTurbo(this, 265, 401, textureX, textureY); // Import Import
        gunModel[142] = new ModelRendererTurbo(this, 441, 401, textureX, textureY); // Import Import
        gunModel[143] = new ModelRendererTurbo(this, 1713, 401, textureX, textureY); // Import Import
        gunModel[144] = new ModelRendererTurbo(this, 481, 1, textureX, textureY); // Import Import
        gunModel[145] = new ModelRendererTurbo(this, 553, 1, textureX, textureY); // Import Import
        gunModel[146] = new ModelRendererTurbo(this, 633, 1, textureX, textureY); // Import Import
        gunModel[147] = new ModelRendererTurbo(this, 809, 1, textureX, textureY); // Import Import
        gunModel[148] = new ModelRendererTurbo(this, 689, 1, textureX, textureY); // Import Import
        gunModel[149] = new ModelRendererTurbo(this, 913, 1, textureX, textureY); // Import Import
        gunModel[150] = new ModelRendererTurbo(this, 1425, 249, textureX, textureY); // Import Import
        gunModel[151] = new ModelRendererTurbo(this, 57, 257, textureX, textureY); // Import Import
        gunModel[152] = new ModelRendererTurbo(this, 1513, 249, textureX, textureY); // Import Import
        gunModel[153] = new ModelRendererTurbo(this, 1761, 401, textureX, textureY); // Import Import
        gunModel[154] = new ModelRendererTurbo(this, 273, 257, textureX, textureY); // Import Import
        gunModel[155] = new ModelRendererTurbo(this, 1841, 249, textureX, textureY); // Import Import
        gunModel[156] = new ModelRendererTurbo(this, 1569, 105, textureX, textureY); // Import Import
        gunModel[157] = new ModelRendererTurbo(this, 361, 257, textureX, textureY); // Import Import
        gunModel[158] = new ModelRendererTurbo(this, 969, 353, textureX, textureY); // Import Import
        gunModel[159] = new ModelRendererTurbo(this, 633, 369, textureX, textureY); // Import Import
        gunModel[160] = new ModelRendererTurbo(this, 505, 105, textureX, textureY); // Import Import
        gunModel[161] = new ModelRendererTurbo(this, 1625, 17, textureX, textureY); // Import Import
        gunModel[162] = new ModelRendererTurbo(this, 1465, 9, textureX, textureY); // Import Import
        gunModel[163] = new ModelRendererTurbo(this, 1833, 401, textureX, textureY); // Import Import
        gunModel[164] = new ModelRendererTurbo(this, 1921, 401, textureX, textureY); // Import Import
        gunModel[165] = new ModelRendererTurbo(this, 953, 409, textureX, textureY); // Import Import
        gunModel[166] = new ModelRendererTurbo(this, 489, 425, textureX, textureY); // Import Import
        gunModel[167] = new ModelRendererTurbo(this, 641, 425, textureX, textureY); // Import Import
        gunModel[168] = new ModelRendererTurbo(this, 1185, 425, textureX, textureY); // Import Import
        gunModel[169] = new ModelRendererTurbo(this, 1, 433, textureX, textureY); // Import Import
        gunModel[170] = new ModelRendererTurbo(this, 1, 305, textureX, textureY); // Import Import
        gunModel[171] = new ModelRendererTurbo(this, 233, 377, textureX, textureY); // Import Import
        gunModel[172] = new ModelRendererTurbo(this, 1153, 377, textureX, textureY); // Import Import
        gunModel[173] = new ModelRendererTurbo(this, 1489, 433, textureX, textureY); // Import Import
        gunModel[174] = new ModelRendererTurbo(this, 449, 630, textureX, textureY); // Import Import
        gunModel[175] = new ModelRendererTurbo(this, 1377, 393, textureX, textureY); // Import Import
        gunModel[176] = new ModelRendererTurbo(this, 1473, 393, textureX, textureY); // Import Import
        gunModel[177] = new ModelRendererTurbo(this, 1553, 393, textureX, textureY); // Import Import
        gunModel[178] = new ModelRendererTurbo(this, 1929, 121, textureX, textureY); // Import Import
        gunModel[179] = new ModelRendererTurbo(this, 500, 700, textureX, textureY); // Import Import
        gunModel[180] = new ModelRendererTurbo(this, 500, 700, textureX, textureY); // Import Import
        gunModel[181] = new ModelRendererTurbo(this, 500, 700, textureX, textureY); // Import Import
        gunModel[182] = new ModelRendererTurbo(this, 500, 700, textureX, textureY); // Import Import
        gunModel[183] = new ModelRendererTurbo(this, 500, 700, textureX, textureY); // Import Import
        gunModel[184] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[185] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[186] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[187] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[188] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[189] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[190] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[191] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[192] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[193] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[194] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[195] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[196] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import
        gunModel[197] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import Import

        gunModel[0].addBox(153F, -21F, -16F, 220, 40, 34, 0F); // Import Import
        gunModel[0].setRotationPoint(0F, -58F, 0F);

        gunModel[1].addShapeBox(153F, -21F, -16F, 5, 6, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F); // Import Import
        gunModel[1].setRotationPoint(-5F, -18F, 3F);

        gunModel[2].addShapeBox(153F, -21F, -16F, 6, 2, 34, 0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -1.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, -3.0F); // Import Import
        gunModel[2].setRotationPoint(-6F, -20F, 0F);

        gunModel[3].addShapeBox(153F, -21F, -16F, 47, 38, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[3].setRotationPoint(-47F, -58F, 0F);

        gunModel[4].addBox(153F, -21F, -16F, 18, 40, 34, 0F); // Import Import
        gunModel[4].setRotationPoint(232F, -58F, 0F);

        gunModel[5].addShapeBox(153F, -21F, -16F, 12, 17, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[5].setRotationPoint(220F, -58F, 0F);

        gunModel[6].addShapeBox(153F, -21F, -16F, 12, 16, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[6].setRotationPoint(220F, -34F, 0F);

        gunModel[7].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[7].setRotationPoint(222F, -37F, 0F);

        gunModel[8].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[8].setRotationPoint(227F, -37F, 0F);

        gunModel[9].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import Import
        gunModel[9].setRotationPoint(227F, -41F, 0F);

        gunModel[10].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[10].setRotationPoint(222F, -41F, 0F);

        gunModel[11].addShapeBox(153F, -21F, -16F, 2, 9, 34, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import Import
        gunModel[11].setRotationPoint(220F, -42F, 0F);

        gunModel[12].addShapeBox(153F, -21F, -16F, 2, 9, 34, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import Import
        gunModel[12].setRotationPoint(230F, -42F, 0F);

        gunModel[13].addShapeBox(153F, -21F, -16F, 8, 15, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[13].setRotationPoint(211F, -45F, -1.5F);

        gunModel[14].addShapeBox(153F, -21F, -16F, 8, 7, 37, 0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[14].setRotationPoint(211F, -52F, -1.5F);

        gunModel[15].addShapeBox(153F, -21F, -16F, 8, 3, 37, 0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[15].setRotationPoint(203F, -55F, -1.5F);

        gunModel[16].addShapeBox(153F, -21F, -16F, 8, 7, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[16].setRotationPoint(211F, -30F, -1.5F);

        gunModel[17].addShapeBox(153F, -21F, -16F, 8, 3, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[17].setRotationPoint(203F, -23F, -1.5F);

        gunModel[18].addShapeBox(153F, -21F, -16F, 2, 7, 37, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[18].setRotationPoint(219F, -37F, -1.5F);

        gunModel[19].addShapeBox(153F, -21F, -16F, 2, 7, 37, 0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import Import
        gunModel[19].setRotationPoint(219F, -45F, -1.5F);

        gunModel[20].addShapeBox(153F, -21F, -16F, 8, 29, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[20].setRotationPoint(203F, -52F, -1.5F);

        gunModel[21].addShapeBox(153F, -21F, -16F, 156, 35, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[21].setRotationPoint(47F, -55F, -1.5F);

        gunModel[22].addShapeBox(153F, -21F, -16F, 8, 29, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[22].setRotationPoint(39F, -52F, -1.5F);

        gunModel[23].addShapeBox(153F, -21F, -16F, 8, 3, 37, 0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[23].setRotationPoint(39F, -55F, -1.5F);

        gunModel[24].addShapeBox(153F, -21F, -16F, 8, 3, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F); // Import Import
        gunModel[24].setRotationPoint(39F, -23F, -1.5F);

        gunModel[25].addShapeBox(153F, -21F, -16F, 8, 7, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F); // Import Import
        gunModel[25].setRotationPoint(31F, -30F, -1.5F);

        gunModel[26].addShapeBox(153F, -21F, -16F, 8, 15, 37, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[26].setRotationPoint(31F, -45F, -1.5F);

        gunModel[27].addShapeBox(153F, -21F, -16F, 8, 7, 37, 0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[27].setRotationPoint(31F, -52F, -1.5F);

        gunModel[28].addShapeBox(153F, -21F, -16F, 2, 7, 37, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import Import
        gunModel[28].setRotationPoint(29F, -37F, -1.5F);

        gunModel[29].addShapeBox(153F, -21F, -16F, 2, 7, 37, 0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import Import
        gunModel[29].setRotationPoint(29F, -45F, -1.5F);

        gunModel[30].addShapeBox(153F, -21F, -16F, 508, 7, 21, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[30].setRotationPoint(-47F, -75F, 6.5F);

        gunModel[31].addShapeBox(153F, -21F, -16F, 260, 6, 34, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[31].setRotationPoint(-10F, -64F, 0F);

        gunModel[32].addShapeBox(153F, -21F, -16F, 508, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[32].setRotationPoint(-47F, -68F, 6.5F);

        gunModel[33].addShapeBox(153F, -21F, -16F, 471, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[33].setRotationPoint(-10F, -61F, 6.5F);

        gunModel[34].addShapeBox(153F, -21F, -16F, 250, 6, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import Import
        gunModel[34].setRotationPoint(0F, -18F, 0F);

        gunModel[35].addShapeBox(153F, -21F, -16F, 3, 7, 23, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[35].setRotationPoint(-10F, -69F, 5.5F);

        gunModel[36].addShapeBox(153F, -21F, -16F, 3, 7, 23, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[36].setRotationPoint(-10F, -76F, 5.5F);

        gunModel[37].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[37].setRotationPoint(460F, -61.5F, 8F);

        gunModel[38].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[38].setRotationPoint(460F, -67.5F, 8F);

        gunModel[39].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[39].setRotationPoint(460F, -73.5F, 8F);

        gunModel[40].addShapeBox(153F, -21F, -16F, 78, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[40].setRotationPoint(464F, -68F, 6.5F);

        gunModel[41].addShapeBox(153F, -21F, -16F, 78, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[41].setRotationPoint(464F, -61F, 6.5F);

        gunModel[42].addShapeBox(153F, -21F, -16F, 78, 7, 21, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[42].setRotationPoint(464F, -75F, 6.5F);

        gunModel[43].addShapeBox(153F, -21F, -16F, 4, 8, 25, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[43].setRotationPoint(463F, -69F, 4.5F);

        gunModel[44].addShapeBox(153F, -21F, -16F, 4, 8, 25, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[44].setRotationPoint(463F, -61F, 4.5F);

        gunModel[45].addShapeBox(153F, -21F, -16F, 4, 8, 25, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[45].setRotationPoint(463F, -77F, 4.5F);

        gunModel[46].addShapeBox(153F, -21F, -16F, 37, 6, 34, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[46].setRotationPoint(-47F, -64F, 0F);

        gunModel[47].addShapeBox(153F, -21F, -16F, 37, 38, 34, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[47].setRotationPoint(-141F, -58F, 0F);

        gunModel[48].addShapeBox(153F, -21F, -16F, 37, 6, 34, 0F, 0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.5F, 0.0F, -3.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[48].setRotationPoint(-141F, -64F, 0F);

        gunModel[49].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[49].setRotationPoint(-47F, -71F, 5F);

        gunModel[50].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[50].setRotationPoint(-47F, -77F, 5F);

        gunModel[51].addShapeBox(153F, -21F, -16F, 57, 35, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[51].setRotationPoint(-104F, -55F, 0F);

        gunModel[52].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[52].setRotationPoint(-141F, -71F, 5F);

        gunModel[53].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[53].setRotationPoint(-141F, -77F, 5F);

        gunModel[54].addShapeBox(153F, -21F, -16F, 57, 6, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[54].setRotationPoint(-104F, -64F, 26F);

        gunModel[55].addShapeBox(153F, -21F, -16F, 57, 3, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[55].setRotationPoint(-104F, -58F, 26F);

        gunModel[56].addShapeBox(153F, -21F, -16F, 57, 6, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[56].setRotationPoint(-104F, -71F, 21F);

        gunModel[57].addShapeBox(153F, -21F, -16F, 57, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[57].setRotationPoint(-104F, -77F, 11F);

        gunModel[58].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[58].setRotationPoint(-141F, -65F, 5F);

        gunModel[59].addShapeBox(153F, -21F, -16F, 37, 6, 24, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[59].setRotationPoint(-47F, -65F, 5F);

        gunModel[60].addShapeBox(153F, -21F, -16F, 57, 6, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[60].setRotationPoint(-104F, -65F, 21F);

        gunModel[61].addShapeBox(153F, -21F, -16F, 8, 3, 17, 0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[61].setRotationPoint(-104F, -58F, 0F);

        gunModel[62].addShapeBox(153F, -21F, -16F, 4, 6, 31, 0F, 0.0F, 0.0F, -3.0F, -4.0F, 0.0F, -3.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[62].setRotationPoint(-104F, -64F, 0F);

        gunModel[63].addShapeBox(153F, -21F, -16F, 4, 6, 31, 0F, -4.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[63].setRotationPoint(-51F, -64F, 0F);

        gunModel[64].addShapeBox(153F, -21F, -16F, 8, 3, 17, 0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import Import
        gunModel[64].setRotationPoint(-55F, -58F, 0F);

        gunModel[65].addShapeBox(153F, -21F, -16F, 37, 9, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[65].setRotationPoint(-141F, -86F, 11F);

        gunModel[66].addShapeBox(153F, -21F, -16F, 150, 2, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[66].setRotationPoint(-141F, -88F, 11F);

        gunModel[67].addShapeBox(153F, -21F, -16F, 37, 9, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[67].setRotationPoint(-47F, -86F, 11F);

        gunModel[68].addShapeBox(153F, -21F, -16F, 60, 20, 34, 0F, 0.5F, -5.0F, 0.0F, 0.0F, 10.0F, 0.0F, 0.0F, 10.0F, 0.0F, 0.5F, -5.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[68].setRotationPoint(-213F, -38F, 0F);

        gunModel[69].addShapeBox(153F, -21F, -16F, 60, 6, 34, 0F, 0.5F, -15.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.5F, -15.0F, -3.0F, 0.5F, 15.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 15.0F, 0.0F); // Import Import
        gunModel[69].setRotationPoint(-213F, -54F, 0F);

        gunModel[70].addShapeBox(153F, -21F, -16F, 8, 1, 34, 0F, 0.5F, 7.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.5F, 7.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F); // Import Import
        gunModel[70].setRotationPoint(-221.5F, -21F, 0F);

        gunModel[71].addShapeBox(153F, -21F, -16F, 8, 6, 34, 0F, 0.5F, -5.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.5F, -5.0F, -3.0F, 0.5F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 5.0F, 0.0F); // Import Import
        gunModel[71].setRotationPoint(-221.5F, -39F, 0F);

        gunModel[72].addShapeBox(153F, -21F, -16F, 11, 30, 26, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[72].setRotationPoint(-152.5F, -48F, 8F);

        gunModel[73].addShapeBox(153F, -21F, -16F, 133, 7, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import Import
        gunModel[73].setRotationPoint(-141.5F, -20F, 0F);

        gunModel[74].addShapeBox(153F, -21F, -16F, 2, 7, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[74].setRotationPoint(-104F, -86F, 11F);

        gunModel[75].addShapeBox(153F, -21F, -16F, 3, 2, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[75].setRotationPoint(-102F, -86F, 11F);

        gunModel[76].addShapeBox(153F, -21F, -16F, 2, 7, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F); // Import Import
        gunModel[76].setRotationPoint(-49F, -86F, 11F);

        gunModel[77].addShapeBox(153F, -21F, -16F, 4, 2, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F); // Import Import
        gunModel[77].setRotationPoint(-53F, -86F, 11F);

        gunModel[78].addShapeBox(153F, -21F, -16F, 2, 4, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[78].setRotationPoint(-10F, -86F, 12F);

        gunModel[79].addShapeBox(153F, -21F, -16F, 2, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[79].setRotationPoint(-8F, -86F, 12F);

        gunModel[80].addShapeBox(153F, -21F, -16F, 8, 8, 34, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -7.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.5F, 0.0F, 0.0F); // Import Import
        gunModel[80].setRotationPoint(-221.5F, -21F, 0F);

        gunModel[81].addShapeBox(153F, -21F, -16F, 71, 2, 34, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -10.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -10.5F, 0.0F, 0.0F); // Import Import
        gunModel[81].setRotationPoint(-212.5F, -13F, 0F);

        gunModel[82].addShapeBox(153F, -21F, -16F, 7, 5, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[82].setRotationPoint(-213.5F, -18F, 0F);

        gunModel[83].addShapeBox(153F, -21F, -16F, 65, 5, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[83].setRotationPoint(-206.5F, -18F, 0F);

        gunModel[84].addShapeBox(153F, -21F, -16F, 11, 6, 26, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -3.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[84].setRotationPoint(-152.5F, -54F, 8F);

        gunModel[85].addShapeBox(153F, -21F, -16F, 23, 7, 22, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[85].setRotationPoint(-202.5F, -13F, 6F);

        gunModel[86].addShapeBox(153F, -21F, -16F, 8, 10, 22, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[86].setRotationPoint(-210.5F, -13F, 6F);

        gunModel[87].addShapeBox(153F, -21F, -16F, 17, 12, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[87].setRotationPoint(-227.5F, -15F, 3F);

        gunModel[88].addShapeBox(153F, -21F, -16F, 17, 46, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, -17.0F, 0.0F, -5.0F, -17.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F); // Import Import
        gunModel[88].setRotationPoint(-227.5F, -3F, 3F);

        gunModel[89].addShapeBox(153F, -21F, -16F, 3, 46, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F); // Import Import
        gunModel[89].setRotationPoint(-230.5F, -3F, 3F);

        gunModel[90].addShapeBox(153F, -21F, -16F, 9, 17, 28, 0F, 0.0F, -8.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[90].setRotationPoint(-231.5F, -32F, 3F);

        gunModel[91].addShapeBox(153F, -21F, -16F, 9, 6, 28, 0F, 0.0F, -2.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[91].setRotationPoint(-241F, -21F, 3F);

        gunModel[92].addShapeBox(153F, -21F, -16F, 10, 7, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[92].setRotationPoint(-222F, -22F, 3F);

        gunModel[93].addShapeBox(153F, -21F, -16F, 10, 46, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F); // Import Import
        gunModel[93].setRotationPoint(-240.5F, -3F, 3F);

        gunModel[94].addShapeBox(153F, -21F, -16F, 5, 5, 28, 0F, 0.0F, 0.0F, 4.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 5.0F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 5.0F); // Import Import
        gunModel[94].setRotationPoint(-246.5F, -20F, 3F);

        gunModel[95].addShapeBox(153F, -21F, -16F, 4, 7, 28, 0F, 0.5F, 3.0F, 0.0F, 1.0F, -2.0F, 3.95F, 1.0F, -2.0F, 3.95F, 0.5F, 3.0F, 0.0F, 0.5F, 0.0F, 1.9F, 1.0F, 0.0F, 5.0F, 1.0F, 0.0F, 5.0F, 0.5F, 0.0F, 1.9F); // Import Import
        gunModel[95].setRotationPoint(-251.5F, -22F, 3F);

        gunModel[96].addShapeBox(153F, -21F, -16F, 3, 10, 28, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 1.95F, 0.0F, 0.0F, 1.95F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[96].setRotationPoint(-255F, -25F, 3F);

        gunModel[97].addShapeBox(153F, -21F, -16F, 3, 8, 28, 0F, 0.5F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import Import
        gunModel[97].setRotationPoint(-255F, -33F, 3F);

        gunModel[98].addShapeBox(153F, -21F, -16F, 111, 6, 28, 0F, -0.25F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, -0.25F, 0.0F, -4.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import Import
        gunModel[98].setRotationPoint(-366F, -39F, 3F);

        gunModel[99].addShapeBox(153F, -21F, -16F, 9, 2, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[99].setRotationPoint(-236.5F, 43F, 8F);

        gunModel[100].addShapeBox(153F, -21F, -16F, 6, 2, 18, 0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, -2.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 5.0F); // Import Import
        gunModel[100].setRotationPoint(-246.5F, 43F, 8F);

        gunModel[101].addShapeBox(153F, -21F, -16F, 4, 2, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[101].setRotationPoint(-240.5F, 43F, 8F);

        gunModel[102].addShapeBox(153F, -21F, -16F, 4, 4, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.45F, 0.0F, 0.0F, 0.45F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F); // Import Import
        gunModel[102].setRotationPoint(-250.5F, 39F, 3F);

        gunModel[103].addShapeBox(153F, -21F, -16F, 5, 5, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F); // Import Import
        gunModel[103].setRotationPoint(-255.5F, 34F, 3F);

        gunModel[104].addShapeBox(153F, -21F, -16F, 9, 12, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[104].setRotationPoint(-255.5F, -15F, 3F);

        gunModel[105].addShapeBox(153F, -21F, -16F, 4, 5, 28, 0F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.45F, 0.0F, 0.0F, 0.4F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[105].setRotationPoint(-250.5F, 34F, 3F);

        gunModel[106].addShapeBox(153F, -21F, -16F, 110, 67, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[106].setRotationPoint(-365.5F, -33F, 3F);

        gunModel[107].addShapeBox(153F, -21F, -16F, 7, 6, 24, 0F, 0.0F, -2.0F, -1.5F, 0.0F, -6.0F, -4.0F, 0.0F, -6.0F, -4.0F, 0.0F, -2.0F, -1.5F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F); // Import Import
        gunModel[107].setRotationPoint(-307.5F, 45F, 5F);

        gunModel[108].addShapeBox(153F, -21F, -16F, 3, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, -3.5F, 0.0F, -5.0F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[108].setRotationPoint(-310.5F, 42F, 3F);

        gunModel[109].addShapeBox(153F, -21F, -16F, 6, 2, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[109].setRotationPoint(-310.5F, 34F, 3F);

        gunModel[110].addShapeBox(153F, -21F, -16F, 2, 3, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[110].setRotationPoint(-310.5F, 36F, 3F);

        gunModel[111].addShapeBox(153F, -21F, -16F, 55, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[111].setRotationPoint(-365.5F, 42F, 3F);

        gunModel[112].addShapeBox(153F, -21F, -16F, 55, 8, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[112].setRotationPoint(-365.5F, 34F, 3F);

        gunModel[113].addShapeBox(153F, -21F, -16F, 50, 8, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[113].setRotationPoint(-416.5F, 34F, 3F);

        gunModel[114].addShapeBox(153F, -21F, -16F, 50, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[114].setRotationPoint(-416.5F, 42F, 3F);

        gunModel[115].addShapeBox(153F, -21F, -16F, 50, 67, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[115].setRotationPoint(-416.5F, -33F, 3F);

        gunModel[116].addShapeBox(153F, -21F, -16F, 50, 6, 28, 0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[116].setRotationPoint(-416.5F, -39F, 3F);

        gunModel[117].addShapeBox(153F, -21F, -16F, 50, 67, 25, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[117].setRotationPoint(-400.5F, -33F, 4F);

        gunModel[118].addShapeBox(153F, -21F, -16F, 50, 5, 26, 0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[118].setRotationPoint(-387.5F, -38F, 4F);

        gunModel[119].addShapeBox(153F, -21F, -16F, 50, 8, 26, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[119].setRotationPoint(-404.5F, 34F, 4F);

        gunModel[120].addShapeBox(153F, -21F, -16F, 50, 8, 26, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        gunModel[120].setRotationPoint(-402.5F, 42F, 4F);

        gunModel[121].addShapeBox(153F, -21F, -16F, 99, 9, 34, 0F, -1.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, -1.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[121].setRotationPoint(-361F, -42F, 0F);

        gunModel[122].addShapeBox(153F, -21F, -16F, 7, 9, 34, 0F, 0.0F, 0.0F, -5.0F, 7.0F, 0.0F, -5.0F, 7.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[122].setRotationPoint(-262F, -42F, 0F);

        gunModel[123].addShapeBox(153F, -21F, -16F, 14, 10, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[123].setRotationPoint(-272F, -33F, 0F);

        gunModel[124].addShapeBox(153F, -21F, -16F, 8, 33, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[124].setRotationPoint(-272F, -23F, 0F);

        gunModel[125].addShapeBox(153F, -21F, -16F, 73, 8, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[125].setRotationPoint(-344F, 10F, 0F);

        gunModel[126].addShapeBox(153F, -21F, -16F, 8, 8, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F); // Import Import
        gunModel[126].setRotationPoint(-352F, 10F, 0F);

        gunModel[127].addShapeBox(153F, -21F, -16F, 3, 38, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import Import
        gunModel[127].setRotationPoint(-361F, -33F, 0F);

        gunModel[128].addShapeBox(153F, -21F, -16F, 6, 45, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F); // Import Import
        gunModel[128].setRotationPoint(-358F, -33F, 0F);

        gunModel[129].addShapeBox(153F, -21F, -16F, 30, 43, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[129].setRotationPoint(-302F, -33F, 0F);

        gunModel[130].addShapeBox(153F, -21F, -16F, 16, 43, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[130].setRotationPoint(-352F, -33F, 0F);

        gunModel[131].addShapeBox(153F, -21F, -16F, 12, 43, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[131].setRotationPoint(-325F, -33F, 0F);

        gunModel[132].addShapeBox(153F, -21F, -16F, 11, 7, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[132].setRotationPoint(-313F, -33F, 0F);

        gunModel[133].addShapeBox(153F, -21F, -16F, 11, 7, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[133].setRotationPoint(-336F, -33F, 0F);

        gunModel[134].addShapeBox(153F, -21F, -16F, 11, 7, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[134].setRotationPoint(-313F, 3F, 0F);

        gunModel[135].addShapeBox(153F, -21F, -16F, 11, 7, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[135].setRotationPoint(-336F, 3F, 0F);

        gunModel[136].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[136].setRotationPoint(-313F, 0F, 0F);

        gunModel[137].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[137].setRotationPoint(-305F, 0F, 0F);

        gunModel[138].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import Import
        gunModel[138].setRotationPoint(-305F, -26F, 0F);

        gunModel[139].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[139].setRotationPoint(-313F, -26F, 0F);

        gunModel[140].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[140].setRotationPoint(-336F, -26F, 0F);

        gunModel[141].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import Import
        gunModel[141].setRotationPoint(-328F, -26F, 0F);

        gunModel[142].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[142].setRotationPoint(-328F, 0F, 0F);

        gunModel[143].addShapeBox(153F, -21F, -16F, 3, 3, 34, 0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[143].setRotationPoint(-336F, 0F, 0F);

        gunModel[144].addShapeBox(153F, -21F, -16F, 5, 5, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[144].setRotationPoint(-338F, -25F, -1F);

        gunModel[145].addShapeBox(153F, -21F, -16F, 5, 15, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[145].setRotationPoint(-333F, -30F, -1F);

        gunModel[146].addShapeBox(153F, -21F, -16F, 5, 5, 2, 0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F); // Import Import
        gunModel[146].setRotationPoint(-328F, -25F, -1F);

        gunModel[147].addShapeBox(153F, -21F, -16F, 5, 15, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[147].setRotationPoint(-310F, -30F, -1F);

        gunModel[148].addShapeBox(153F, -21F, -16F, 5, 5, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[148].setRotationPoint(-315F, -25F, -1F);

        gunModel[149].addShapeBox(153F, -21F, -16F, 5, 5, 2, 0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F); // Import Import
        gunModel[149].setRotationPoint(-305F, -25F, -1F);

        gunModel[150].addShapeBox(153F, -21F, -16F, 5, 5, 20, 0F, 6.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[150].setRotationPoint(-182.5F, -12.5F, 7F);

        gunModel[151].addShapeBox(153F, -21F, -16F, 5, 13, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F); // Import Import
        gunModel[151].setRotationPoint(-182.5F, -7.5F, 7F);

        gunModel[152].addShapeBox(153F, -21F, -16F, 5, 5, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F); // Import Import
        gunModel[152].setRotationPoint(-176.5F, 5.5F, 7F);

        gunModel[153].addShapeBox(153F, -21F, -16F, 27, 5, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[153].setRotationPoint(-171.5F, 5.5F, 7F);

        gunModel[154].addShapeBox(153F, -21F, -16F, 8, 5, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[154].setRotationPoint(-144.5F, 5.5F, 7F);

        gunModel[155].addShapeBox(153F, -21F, -16F, 5, 5, 20, 0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F); // Import Import
        gunModel[155].setRotationPoint(-135.5F, 0.5F, 7F);

        gunModel[156].addShapeBox(153F, -21F, -16F, 5, 3, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[156].setRotationPoint(-137.5F, -2.5F, 7F);

        gunModel[157].addShapeBox(153F, -21F, -16F, 5, 4, 20, 0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[157].setRotationPoint(-137.5F, -6.5F, 7F);

        gunModel[158].addShapeBox(153F, -21F, -16F, 12, 5, 20, 0F, 2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 2.0F, 0.5F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F); // Import Import
        gunModel[158].setRotationPoint(-144.5F, -11.5F, 7F);

        gunModel[159].addShapeBox(153F, -21F, -16F, 4, 13, 20, 0F, 0.0F, -0.5F, 0.0F, 2.0F, -0.5F, 0.0F, 2.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[159].setRotationPoint(-132.5F, -12.5F, 7F);

        gunModel[160].addShapeBox(153F, -21F, -16F, 17, 3, 10, 0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F); // Import Import
        gunModel[160].setRotationPoint(-173.5F, -11.5F, 13F);

        gunModel[161].addShapeBox(153F, -21F, -16F, 7, 6, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F); // Import Import
        gunModel[161].setRotationPoint(-167.5F, -8.5F, 13F);

        gunModel[162].addShapeBox(153F, -21F, -16F, 5, 3, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F); // Import Import
        gunModel[162].setRotationPoint(-162.5F, -2.5F, 13F);

        gunModel[163].addShapeBox(153F, -21F, -16F, 13, 12, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[163].setRotationPoint(-240.5F, -15F, 3F);

        gunModel[164].addShapeBox(153F, -21F, -16F, 6, 46, 28, 0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[164].setRotationPoint(-246.5F, -3F, 3F);

        gunModel[165].addShapeBox(153F, -21F, -16F, 6, 12, 28, 0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F); // Import Import
        gunModel[165].setRotationPoint(-246.5F, -15F, 3F);

        gunModel[166].addShapeBox(153F, -21F, -16F, 9, 37, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[166].setRotationPoint(-255.5F, -3F, 3F);

        gunModel[167].addShapeBox(153F, -21F, -16F, 4, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[167].setRotationPoint(236F, -73F, 3F);

        gunModel[168].addShapeBox(153F, -21F, -16F, 4, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[168].setRotationPoint(214F, -73F, 3F);

        gunModel[169].addShapeBox(153F, -21F, -16F, 4, 9, 28, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[169].setRotationPoint(190F, -73F, 3F);

        gunModel[170].addShapeBox(153F, -21F, -16F, 4, 4, 24, 0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[170].setRotationPoint(236F, -81F, 5F);

        gunModel[171].addShapeBox(153F, -21F, -16F, 4, 4, 24, 0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[171].setRotationPoint(214F, -81F, 5F);

        gunModel[172].addShapeBox(153F, -21F, -16F, 4, 4, 24, 0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[172].setRotationPoint(190F, -81F, 5F);

        gunModel[173].addShapeBox(153F, -21F, -16F, 53, 1, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import Import
        gunModel[173].setRotationPoint(188.5F, -82.5F, 11F);

        gunModel[174].addShapeBox(153F, -21F, -16F, 54, 3, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0F, -3F, 0.0F, 0F, -3F, 0.0F, 0F, -3F, 0.0F, 0F, -3F); // Import Import
        gunModel[174].setRotationPoint(188.5F, -85.2F, 8F);

        gunModel[175].addShapeBox(153F, -21F, -16F, 4, 4, 28, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[175].setRotationPoint(236F, -77F, 3F);

        gunModel[176].addShapeBox(153F, -21F, -16F, 4, 4, 28, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[176].setRotationPoint(214F, -77F, 3F);

        gunModel[177].addShapeBox(153F, -21F, -16F, 4, 4, 28, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[177].setRotationPoint(190F, -77F, 3F);

        gunModel[178].addShapeBox(153F, -21F, -16F, 43, 6, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        gunModel[178].setRotationPoint(193F, -81F, 13F);

        gunModel[179].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import Import
        gunModel[179].setRotationPoint(188.5F, -88.2F, 8F);

        gunModel[180].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import Import
        gunModel[180].setRotationPoint(200.5F, -88.2F, 8F);

        gunModel[181].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import Import
        gunModel[181].setRotationPoint(212.5F, -88.2F, 8F);

        gunModel[182].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import Import
        gunModel[182].setRotationPoint(224.5F, -88.2F, 8F);

        gunModel[183].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import Import
        gunModel[183].setRotationPoint(236.5F, -88.2F, 8F);

        gunModel[184].addShapeBox(153F, -21F, -16F, 150, 3, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F, 0.0F, 0.0F, -3F); // Import Import
        gunModel[184].setRotationPoint(-141F, -91F, 8F);

        gunModel[185].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[185].setRotationPoint(-141F, -94F, 8F);

        gunModel[186].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[186].setRotationPoint(-129F, -94F, 8F);

        gunModel[187].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[187].setRotationPoint(-117F, -94F, 8F);

        gunModel[188].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[188].setRotationPoint(-105F, -94F, 8F);

        gunModel[189].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[189].setRotationPoint(-93F, -94F, 8F);

        gunModel[190].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[190].setRotationPoint(-81F, -94F, 8F);

        gunModel[191].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[191].setRotationPoint(-69F, -94F, 8F);

        gunModel[192].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[192].setRotationPoint(-57F, -94F, 8F);

        gunModel[193].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[193].setRotationPoint(-45F, -94F, 8F);

        gunModel[194].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[194].setRotationPoint(-33F, -94F, 8F);

        gunModel[195].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[195].setRotationPoint(-21F, -94F, 8F);

        gunModel[196].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[196].setRotationPoint(-9F, -94F, 8F);

        gunModel[197].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import Import
        gunModel[197].setRotationPoint(3F, -94F, 8F);


        defaultScopeModel = new ModelRendererTurbo[63];
        defaultScopeModel[0] = new ModelRendererTurbo(this, 801, 273, textureX, textureY); // Import Import
        defaultScopeModel[1] = new ModelRendererTurbo(this, 985, 153, textureX, textureY); // Import Import
        defaultScopeModel[2] = new ModelRendererTurbo(this, 681, 281, textureX, textureY); // Import Import
        defaultScopeModel[3] = new ModelRendererTurbo(this, 833, 209, textureX, textureY); // Import Import
        defaultScopeModel[4] = new ModelRendererTurbo(this, 609, 281, textureX, textureY); // Import Import
        defaultScopeModel[5] = new ModelRendererTurbo(this, 73, 433, textureX, textureY); // Import Import
        defaultScopeModel[6] = new ModelRendererTurbo(this, 1297, 289, textureX, textureY); // Import Import
        defaultScopeModel[7] = new ModelRendererTurbo(this, 1889, 289, textureX, textureY); // Import Import
        defaultScopeModel[8] = new ModelRendererTurbo(this, 393, 433, textureX, textureY); // Import Import
        defaultScopeModel[9] = new ModelRendererTurbo(this, 321, 297, textureX, textureY); // Import Import
        defaultScopeModel[10] = new ModelRendererTurbo(this, 1233, 449, textureX, textureY); // Import Import
        defaultScopeModel[11] = new ModelRendererTurbo(this, 1513, 449, textureX, textureY); // Import Import
        defaultScopeModel[12] = new ModelRendererTurbo(this, 121, 465, textureX, textureY); // Import Import
        defaultScopeModel[13] = new ModelRendererTurbo(this, 953, 17, textureX, textureY); // Import Import
        defaultScopeModel[14] = new ModelRendererTurbo(this, 617, 41, textureX, textureY); // Import Import
        defaultScopeModel[15] = new ModelRendererTurbo(this, 1001, 433, textureX, textureY); // Import Import
        defaultScopeModel[16] = new ModelRendererTurbo(this, 1761, 297, textureX, textureY); // Import Import
        defaultScopeModel[17] = new ModelRendererTurbo(this, 1177, 337, textureX, textureY); // Import Import
        defaultScopeModel[18] = new ModelRendererTurbo(this, 489, 377, textureX, textureY); // Import Import
        defaultScopeModel[19] = new ModelRendererTurbo(this, 569, 449, textureX, textureY); // Import Import
        defaultScopeModel[20] = new ModelRendererTurbo(this, 1793, 449, textureX, textureY); // Import Import
        defaultScopeModel[21] = new ModelRendererTurbo(this, 1073, 457, textureX, textureY); // Import Import
        defaultScopeModel[22] = new ModelRendererTurbo(this, 641, 465, textureX, textureY); // Import Import
        defaultScopeModel[23] = new ModelRendererTurbo(this, 937, 465, textureX, textureY); // Import Import
        defaultScopeModel[24] = new ModelRendererTurbo(this, 1145, 465, textureX, textureY); // Import Import
        defaultScopeModel[25] = new ModelRendererTurbo(this, 1857, 457, textureX, textureY); // Import Import
        defaultScopeModel[26] = new ModelRendererTurbo(this, 1, 473, textureX, textureY); // Import Import
        defaultScopeModel[27] = new ModelRendererTurbo(this, 1009, 465, textureX, textureY); // Import Import
        defaultScopeModel[28] = new ModelRendererTurbo(this, 1969, 457, textureX, textureY); // Import Import
        defaultScopeModel[29] = new ModelRendererTurbo(this, 433, 465, textureX, textureY); // Import Import
        defaultScopeModel[30] = new ModelRendererTurbo(this, 1465, 1, textureX, textureY); // Import Import
        defaultScopeModel[31] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Import
        defaultScopeModel[32] = new ModelRendererTurbo(this, 585, 1, textureX, textureY); // Import Import
        defaultScopeModel[33] = new ModelRendererTurbo(this, 1273, 25, textureX, textureY); // Import Import
        defaultScopeModel[34] = new ModelRendererTurbo(this, 1113, 1, textureX, textureY); // Import Import
        defaultScopeModel[35] = new ModelRendererTurbo(this, 1153, 1, textureX, textureY); // Import Import
        defaultScopeModel[36] = new ModelRendererTurbo(this, 1353, 25, textureX, textureY); // Import Import
        defaultScopeModel[37] = new ModelRendererTurbo(this, 1193, 1, textureX, textureY); // Import Import
        defaultScopeModel[38] = new ModelRendererTurbo(this, 1233, 1, textureX, textureY); // Import Import
        defaultScopeModel[39] = new ModelRendererTurbo(this, 1721, 1, textureX, textureY); // Import Import
        defaultScopeModel[40] = new ModelRendererTurbo(this, 665, 1, textureX, textureY); // Import Import
        defaultScopeModel[41] = new ModelRendererTurbo(this, 841, 1, textureX, textureY); // Import Import
        defaultScopeModel[42] = new ModelRendererTurbo(this, 1969, 25, textureX, textureY); // Import Import
        defaultScopeModel[43] = new ModelRendererTurbo(this, 1201, 41, textureX, textureY); // Import Import
        defaultScopeModel[44] = new ModelRendererTurbo(this, 1873, 49, textureX, textureY); // Import Import
        defaultScopeModel[45] = new ModelRendererTurbo(this, 897, 81, textureX, textureY); // Import Import
        defaultScopeModel[46] = new ModelRendererTurbo(this, 561, 105, textureX, textureY); // Import Import
        defaultScopeModel[47] = new ModelRendererTurbo(this, 1001, 105, textureX, textureY); // Import Import
        defaultScopeModel[48] = new ModelRendererTurbo(this, 2001, 257, textureX, textureY); // Import Import
        defaultScopeModel[49] = new ModelRendererTurbo(this, 1209, 297, textureX, textureY); // Import Import
        defaultScopeModel[50] = new ModelRendererTurbo(this, 137, 337, textureX, textureY); // Import Import
        defaultScopeModel[51] = new ModelRendererTurbo(this, 297, 337, textureX, textureY); // Import Import
        defaultScopeModel[52] = new ModelRendererTurbo(this, 1633, 393, textureX, textureY); // Import Import
        defaultScopeModel[53] = new ModelRendererTurbo(this, 1889, 401, textureX, textureY); // Import Import
        defaultScopeModel[54] = new ModelRendererTurbo(this, 1993, 409, textureX, textureY); // Import Import
        defaultScopeModel[55] = new ModelRendererTurbo(this, 681, 417, textureX, textureY); // Import Import
        defaultScopeModel[56] = new ModelRendererTurbo(this, 41, 433, textureX, textureY); // Import Import
        defaultScopeModel[57] = new ModelRendererTurbo(this, 113, 433, textureX, textureY); // Import Import
        defaultScopeModel[58] = new ModelRendererTurbo(this, 89, 473, textureX, textureY); // Import Import
        defaultScopeModel[59] = new ModelRendererTurbo(this, 385, 473, textureX, textureY); // Import Import
        defaultScopeModel[60] = new ModelRendererTurbo(this, 721, 481, textureX, textureY); // Import Import
        defaultScopeModel[61] = new ModelRendererTurbo(this, 1225, 481, textureX, textureY); // Import Import
        defaultScopeModel[62] = new ModelRendererTurbo(this, 1353, 481, textureX, textureY); // Import Import

        defaultScopeModel[0].addShapeBox(153F, -21F, -16F, 6, 6, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[0].setRotationPoint(-108F, -97F, 7F);

        defaultScopeModel[1].addShapeBox(153F, -21F, -16F, 2, 2, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[1].setRotationPoint(-106F, -95F, 6.5F);

        defaultScopeModel[2].addShapeBox(153F, -21F, -16F, 6, 6, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[2].setRotationPoint(-21F, -97F, 7F);

        defaultScopeModel[3].addShapeBox(153F, -21F, -16F, 2, 2, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[3].setRotationPoint(-19F, -95F, 6.5F);

        defaultScopeModel[4].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[4].setRotationPoint(-21F, -100F, 8F);

        defaultScopeModel[5].addShapeBox(153F, -21F, -16F, 6, 12, 26, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[5].setRotationPoint(-21F, -112F, 4F);

        defaultScopeModel[6].addShapeBox(153F, -21F, -16F, 6, 4, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F); // Import Import
        defaultScopeModel[6].setRotationPoint(-21F, -116F, 8F);

        defaultScopeModel[7].addShapeBox(153F, -21F, -16F, 6, 3, 18, 0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[7].setRotationPoint(-108F, -100F, 8F);

        defaultScopeModel[8].addShapeBox(153F, -21F, -16F, 6, 12, 26, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[8].setRotationPoint(-108F, -112F, 4F);

        defaultScopeModel[9].addShapeBox(153F, -21F, -16F, 6, 4, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F); // Import Import
        defaultScopeModel[9].setRotationPoint(-108F, -116F, 8F);

        defaultScopeModel[10].addShapeBox(153F, -21F, -16F, 121, 6, 18, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[10].setRotationPoint(-132F, -116F, 6.5F);

        defaultScopeModel[11].addShapeBox(153F, -21F, -16F, 121, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[11].setRotationPoint(-132F, -110F, 6.5F);

        defaultScopeModel[12].addShapeBox(153F, -21F, -16F, 121, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        defaultScopeModel[12].setRotationPoint(-132F, -104F, 6.5F);

        defaultScopeModel[13].addShapeBox(153F, -21F, -16F, 6, 3, 10, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F); // Import Import
        defaultScopeModel[13].setRotationPoint(-108F, -119F, 12F);

        defaultScopeModel[14].addShapeBox(153F, -21F, -16F, 6, 3, 10, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F); // Import Import
        defaultScopeModel[14].setRotationPoint(-21F, -119F, 12F);

        defaultScopeModel[15].addShapeBox(153F, -21F, -16F, 21, 4, 21, 0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[15].setRotationPoint(-73.5F, -117.5F, 5F);

        defaultScopeModel[16].addShapeBox(153F, -21F, -16F, 8, 6, 18, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[16].setRotationPoint(-11F, -116F, 6.5F);

        defaultScopeModel[17].addShapeBox(153F, -21F, -16F, 8, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[17].setRotationPoint(-11F, -110F, 6.5F);

        defaultScopeModel[18].addShapeBox(153F, -21F, -16F, 8, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        defaultScopeModel[18].setRotationPoint(-11F, -104F, 6.5F);

        defaultScopeModel[19].addShapeBox(153F, -21F, -16F, 24, 6, 18, 0F, 0.0F, 2.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[19].setRotationPoint(-3F, -116F, 6.5F);

        defaultScopeModel[20].addShapeBox(153F, -21F, -16F, 24, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[20].setRotationPoint(-3F, -110F, 6.5F);

        defaultScopeModel[21].addShapeBox(153F, -21F, -16F, 24, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 2.0F, -6.0F); // Import Import
        defaultScopeModel[21].setRotationPoint(-3F, -104F, 6.5F);

        defaultScopeModel[22].addShapeBox(153F, -21F, -16F, 30, 6, 18, 0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F); // Import Import
        defaultScopeModel[22].setRotationPoint(21F, -116F, 6.5F);

        defaultScopeModel[23].addShapeBox(153F, -21F, -16F, 30, 6, 18, 0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F); // Import Import
        defaultScopeModel[23].setRotationPoint(21F, -110F, 6.5F);

        defaultScopeModel[24].addShapeBox(153F, -21F, -16F, 30, 6, 18, 0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F, 0.0F, 6.0F, -6.0F); // Import Import
        defaultScopeModel[24].setRotationPoint(21F, -104F, 6.5F);

        defaultScopeModel[25].addShapeBox(153F, -21F, -16F, 21, 13, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[25].setRotationPoint(-73.5F, -113.5F, 5F);

        defaultScopeModel[26].addShapeBox(153F, -21F, -16F, 21, 4, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F); // Import Import
        defaultScopeModel[26].setRotationPoint(-73.5F, -100.5F, 5F);

        defaultScopeModel[27].addShapeBox(153F, -21F, -16F, 15, 5, 26, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[27].setRotationPoint(-71F, -109.5F, 2.5F);

        defaultScopeModel[28].addShapeBox(153F, -21F, -16F, 7, 5, 26, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[28].setRotationPoint(-67F, -114.5F, 2.5F);

        defaultScopeModel[29].addShapeBox(153F, -21F, -16F, 7, 5, 26, 0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[29].setRotationPoint(-67F, -104.5F, 2.5F);

        defaultScopeModel[30].addShapeBox(153F, -21F, -16F, 12, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[30].setRotationPoint(-69.5F, -109F, 28.5F);

        defaultScopeModel[31].addShapeBox(153F, -21F, -16F, 4, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[31].setRotationPoint(-65.5F, -113F, 28.5F);

        defaultScopeModel[32].addShapeBox(153F, -21F, -16F, 4, 4, 1, 0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[32].setRotationPoint(-65.5F, -105F, 28.5F);

        defaultScopeModel[33].addShapeBox(153F, -21F, -16F, 15, 5, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[33].setRotationPoint(-71F, -109.5F, 29.5F);

        defaultScopeModel[34].addShapeBox(153F, -21F, -16F, 7, 5, 4, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[34].setRotationPoint(-67F, -114.5F, 29.5F);

        defaultScopeModel[35].addShapeBox(153F, -21F, -16F, 7, 5, 4, 0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[35].setRotationPoint(-67F, -104.5F, 29.5F);

        defaultScopeModel[36].addShapeBox(153F, -21F, -16F, 15, 5, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[36].setRotationPoint(-71F, -109.5F, -2.5F);

        defaultScopeModel[37].addShapeBox(153F, -21F, -16F, 7, 5, 4, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[37].setRotationPoint(-67F, -114.5F, -2.5F);

        defaultScopeModel[38].addShapeBox(153F, -21F, -16F, 7, 5, 4, 0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[38].setRotationPoint(-67F, -104.5F, -2.5F);

        defaultScopeModel[39].addShapeBox(153F, -21F, -16F, 12, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[39].setRotationPoint(-69.5F, -109F, 1.5F);

        defaultScopeModel[40].addShapeBox(153F, -21F, -16F, 4, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[40].setRotationPoint(-65.5F, -113F, 1.5F);

        defaultScopeModel[41].addShapeBox(153F, -21F, -16F, 4, 4, 1, 0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[41].setRotationPoint(-65.5F, -105F, 1.5F);

        defaultScopeModel[42].addShapeBox(153F, -21F, -16F, 12, 8, 4, 0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[42].setRotationPoint(-69.5F, -125.5F, 9.5F);

        defaultScopeModel[43].addShapeBox(153F, -21F, -16F, 12, 8, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[43].setRotationPoint(-69.5F, -125.5F, 13.5F);

        defaultScopeModel[44].addShapeBox(153F, -21F, -16F, 12, 8, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[44].setRotationPoint(-69.5F, -125.5F, 17.5F);

        defaultScopeModel[45].addShapeBox(153F, -21F, -16F, 15, 7, 4, 0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[45].setRotationPoint(-71F, -129.5F, 8.5F);

        defaultScopeModel[46].addShapeBox(153F, -21F, -16F, 15, 7, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[46].setRotationPoint(-71F, -129.5F, 12.5F);

        defaultScopeModel[47].addShapeBox(153F, -21F, -16F, 15, 7, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[47].setRotationPoint(-71F, -129.5F, 17.5F);

        defaultScopeModel[48].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[48].setRotationPoint(-123F, -116F, 6.5F);

        defaultScopeModel[49].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[49].setRotationPoint(-123F, -110F, 6.5F);

        defaultScopeModel[50].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F); // Import Import
        defaultScopeModel[50].setRotationPoint(-123F, -104F, 6.5F);

        defaultScopeModel[51].addShapeBox(153F, -21F, -16F, 3, 6, 18, 0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[51].setRotationPoint(-126F, -116F, 6.5F);

        defaultScopeModel[52].addShapeBox(153F, -21F, -16F, 3, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[52].setRotationPoint(-126F, -110F, 6.5F);

        defaultScopeModel[53].addShapeBox(153F, -21F, -16F, 3, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F); // Import Import
        defaultScopeModel[53].setRotationPoint(-126F, -104F, 6.5F);

        defaultScopeModel[54].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[54].setRotationPoint(-130F, -116F, 6.5F);

        defaultScopeModel[55].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F); // Import Import
        defaultScopeModel[55].setRotationPoint(-130F, -110F, 6.5F);

        defaultScopeModel[56].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        defaultScopeModel[56].setRotationPoint(-130F, -104F, 6.5F);

        defaultScopeModel[57].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[57].setRotationPoint(-136F, -116F, 6.5F);

        defaultScopeModel[58].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[58].setRotationPoint(-136F, -110F, 6.5F);

        defaultScopeModel[59].addShapeBox(153F, -21F, -16F, 4, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 2.0F, -6.0F); // Import Import
        defaultScopeModel[59].setRotationPoint(-136F, -104F, 6.5F);

        defaultScopeModel[60].addShapeBox(153F, -21F, -16F, 44, 6, 18, 0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[60].setRotationPoint(-180F, -116F, 6.5F);

        defaultScopeModel[61].addShapeBox(153F, -21F, -16F, 44, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import Import
        defaultScopeModel[61].setRotationPoint(-180F, -110F, 6.5F);

        defaultScopeModel[62].addShapeBox(153F, -21F, -16F, 44, 6, 18, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F, 0.0F, 2.0F, -6.0F); // Import Import
        defaultScopeModel[62].setRotationPoint(-180F, -104F, 6.5F);


        ammoModel = new ModelRendererTurbo[1];
        ammoModel[0] = new ModelRendererTurbo(this, 729, 409, textureX, textureY); // Import Import

        ammoModel[0].addShapeBox(153F, -21F, -16F, 85, 44, 24, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F); // Import Import
        ammoModel[0].setRotationPoint(-123.5F, -29F, 5F);


        pumpModel = new ModelRendererTurbo[18];
        pumpModel[0] = new ModelRendererTurbo(this, 985, 217, textureX, textureY); // Import Import
        pumpModel[1] = new ModelRendererTurbo(this, 1249, 217, textureX, textureY); // Import Import
        pumpModel[2] = new ModelRendererTurbo(this, 1513, 217, textureX, textureY); // Import Import
        pumpModel[3] = new ModelRendererTurbo(this, 945, 1, textureX, textureY); // Import Import
        pumpModel[4] = new ModelRendererTurbo(this, 1433, 1, textureX, textureY); // Import Import
        pumpModel[5] = new ModelRendererTurbo(this, 1505, 1, textureX, textureY); // Import Import
        pumpModel[6] = new ModelRendererTurbo(this, 1585, 1, textureX, textureY); // Import Import
        pumpModel[7] = new ModelRendererTurbo(this, 513, 1, textureX, textureY); // Import Import
        pumpModel[8] = new ModelRendererTurbo(this, 1681, 1, textureX, textureY); // Import Import
        pumpModel[9] = new ModelRendererTurbo(this, 1521, 1, textureX, textureY); // Import Import
        pumpModel[10] = new ModelRendererTurbo(this, 1777, 1, textureX, textureY); // Import Import
        pumpModel[11] = new ModelRendererTurbo(this, 1873, 1, textureX, textureY); // Import Import
        pumpModel[12] = new ModelRendererTurbo(this, 1809, 1, textureX, textureY); // Import Import
        pumpModel[13] = new ModelRendererTurbo(this, 1713, 9, textureX, textureY); // Import Import
        pumpModel[14] = new ModelRendererTurbo(this, 1905, 1, textureX, textureY); // Import Import
        pumpModel[15] = new ModelRendererTurbo(this, 1625, 1, textureX, textureY); // Import Import
        pumpModel[16] = new ModelRendererTurbo(this, 1969, 1, textureX, textureY); // Import Import
        pumpModel[17] = new ModelRendererTurbo(this, 2017, 1, textureX, textureY); // Import Import

        pumpModel[0].addShapeBox(153F, -21F, -16F, 107, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[0].setRotationPoint(-153F, -68F, 6.5F);

        pumpModel[1].addShapeBox(153F, -21F, -16F, 107, 7, 21, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F); // Import Import
        pumpModel[1].setRotationPoint(-153F, -61F, 6.5F);

        pumpModel[2].addShapeBox(153F, -21F, -16F, 107, 7, 21, 0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[2].setRotationPoint(-153F, -75F, 6.5F);

        pumpModel[3].addShapeBox(153F, -21F, -16F, 11, 7, 6, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 3.0F, 0.5F, 0.0F, 3.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[3].setRotationPoint(-153F, -61F, 6.5F);

        pumpModel[4].addShapeBox(153F, -21F, -16F, 11, 7, 9, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.5F, 0.0F, 2.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import Import
        pumpModel[4].setRotationPoint(-153F, -54F, 3.5F);

        pumpModel[5].addShapeBox(153F, -21F, -16F, 11, 7, 7, 0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 8.5F, 0.5F, 0.0F, 8.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[5].setRotationPoint(-153F, -47F, 1F);

        pumpModel[6].addShapeBox(153F, -21F, -16F, 11, 18, 8, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[6].setRotationPoint(-153F, -36F, 0F);

        pumpModel[7].addShapeBox(153F, -21F, -16F, 11, 11, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 8.5F, 0.0F, 0.0F, 8.5F, 0.0F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, -1.0F, 0.0F, -2.0F, -1.0F); // Import Import
        pumpModel[7].setRotationPoint(-153F, -40F, -7.5F);

        pumpModel[8].addShapeBox(153F, -21F, -16F, 13, 10, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[8].setRotationPoint(-153.5F, -53.5F, -4F);
        pumpModel[8].rotateAngleX = 0.7853982F;

        pumpModel[9].addShapeBox(153F, -21F, -16F, 4, 7, 21, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, -3.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, -3.0F, -6.0F); // Import Import
        pumpModel[9].setRotationPoint(-157F, -61F, 6.5F);

        pumpModel[10].addShapeBox(153F, -21F, -16F, 4, 7, 21, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import Import
        pumpModel[10].setRotationPoint(-157F, -68F, 6.5F);

        pumpModel[11].addShapeBox(153F, -21F, -16F, 4, 7, 21, 0F, 0.0F, -3.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -6.0F, 0.0F, -3.0F, -6.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import Import
        pumpModel[11].setRotationPoint(-157F, -75F, 6.5F);

        pumpModel[12].addShapeBox(153F, -21F, -16F, 6, 4, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -4.0F); // Import Import
        pumpModel[12].setRotationPoint(-163F, -61F, 9.5F);

        pumpModel[13].addShapeBox(153F, -21F, -16F, 6, 7, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[13].setRotationPoint(-163F, -68F, 9.5F);

        pumpModel[14].addShapeBox(153F, -21F, -16F, 6, 4, 16, 0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[14].setRotationPoint(-163F, -72F, 9.5F);

        pumpModel[15].addShapeBox(153F, -21F, -16F, 2, 3, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F); // Import Import
        pumpModel[15].setRotationPoint(-165F, -62F, 11.5F);

        pumpModel[16].addShapeBox(153F, -21F, -16F, 2, 5, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[16].setRotationPoint(-165F, -67F, 11.5F);

        pumpModel[17].addShapeBox(153F, -21F, -16F, 2, 3, 11, 0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import Import
        pumpModel[17].setRotationPoint(-165F, -70F, 11.5F);


        gadgetAttachPoint = new Vector3f(408F / 16F, 176F / 16F, -1F / 16F);
        barrelAttachPoint = new Vector3f(735F / 16F, 155.5F / 16F, -1F / 16F);
        gripAttachPoint = new Vector3f(378 / 16F, 123F / 16F, -1F / 16F);
        scopeAttachPoint = new Vector3f(121F / 16F, 182F / 16F, -1F / 16F);
        thirdPersonOffset = new Vector3f(0.0F, -0.05F, 0.0F);
        gunSlideDistance = 0.1F;
        pumpDelayAfterReload = 50;
        pumpDelay = 5;
        pumpTime = 15;
        chargeHandleDistance = 0.5F;
        chargeDelay = 5;
        chargeDelayAfterReload = 60;
        chargeTime = 15;
        rightArmChargePos = new Vector3f(-0F, -0.5F, 0.13F);
        rightArmChargeRot = new Vector3f(-0F, 0.0F, -70F);
        chargeModifier = new Vector3f(16F, 8F, 4F);
        rightHandBolt = true;
        gripIsOnPump = false;
        rightHandAmmo = false;
        leftHandAmmo = true;
        leftArmPos = new Vector3f(0.17F, -0.5F, 0.0F);
        leftArmRot = new Vector3f(80F, 55F, 10F);
        leftArmReloadPos = new Vector3f(-0.13F, -0.6F, 0.05F);
        leftArmReloadRot = new Vector3f(80F, 60F, 0.0F);
        rightArmPos = new Vector3f(0.21F, -0.37F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -87.0F);
        rightArmReloadPos = new Vector3f(0.21F, -0.37F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -87.0F);
        rightArmScale = new Vector3f(0.75D, 0.75D, 0.75D);
        leftArmScale = new Vector3f(0.75D, 1.5D, 0.75D);
        fancyStance = true;
        stanceTranslate = new Vector3f(0.2D, 0.0D, 0.2D);
        stanceRotate = new Vector3f(20.0F, -20.0F, 0.0F);
        hasFlash = true;
        hasArms = true;
        animationType = EnumAnimationType.CUSTOM;
        rotateGunHorizontal = 15F;
        tiltGun = 30F;
        translateGun = new Vector3f(0.0F, -0.0625F, -0.1875F);
        translateClip = new Vector3f(0.0F, -0.625F, 0.0F);
        translateAll(40F, -70F, 0F);
        gunOffset = -0.13F;

        //修正模型位移
        Vector3f vec3 = new Vector3f(0F, -25F, 0F);
        translateAll(vec3.x, -vec3.y, vec3.z);
        Vector3f attVec = new Vector3f(vec3.x / 16F, vec3.y / 16F, vec3.z / 16F);
        barrelAttachPoint = Vector3f.add(barrelAttachPoint, attVec, null);
        gadgetAttachPoint = Vector3f.add(gadgetAttachPoint, attVec, null);
        scopeAttachPoint = Vector3f.add(scopeAttachPoint, attVec, null);
        gripAttachPoint = Vector3f.add(gripAttachPoint, attVec, null);
        stockAttachPoint = Vector3f.add(stockAttachPoint, attVec, null);

        zoomOffsetY = -0.09F;

        flipAll();

        hasFlash = true;
        flashScale = 5F;
        muzzleFlashPoint = new Vector3f(
                barrelAttachPoint.x / flashScale,
                barrelAttachPoint.y / flashScale,
                barrelAttachPoint.z / flashScale
        );

        pumpHandlePoint = new Vector3f(0.0F, 130F / 16F, 0.0F);
    }
}